![]() ![]() You don't get an XP bonus on lower difficulty when you do more damage, but you gain less XP above Adept when you are doing less damage. On higher difficulty, it takes more hits to drop an enemy so you get more XP per target.ĭestruction is different as XP gain is based on a combo of both base magicka cost(before thing like perks and gear are factored in) and the actual amount of damage your target sustains. On lower difficulty, you will need less hits to kill enemies so get less XP per target. ![]() Faster attacking weapons with higher base damage(or basically higher overall DPS) will level faster. XP gain for weapon skills is calculated using the base damage of the weapon(before smithing, perks, fortify skill enchants, potions, etc). Block, Heavy Armor and Light armor level up faster on higher difficulty because XP gain is based on incoming damage and you receive more damage on higher difficulty. ![]()
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